Dear team,
today you handed out a warning to me for pointing out reasons why I think the servers policy is not attracting a lot of new players, which is not "Complaining about Skullcrusher (its policies, moderation, etc) on may result in a warning."
Imo playing addonless is unattractive for a broad player base (even though I partially agree that addons should be banned), which again is not a complaint, but a statement. Further, for new players, class mechanics based on 2.0 is also kind of a black box, wich 2.4.3 you know what you're getting, the theorycrafting is all there. 2.0 itemization and mechanics were big hype before Classic, but mostly comletely dwindled down after it. Again, not a complaint, but a statement of facts.
Again, this is not a complaint, but the foundation of feedback, how I think you can improve player quantities. Imo you should embrace it, if you want your server to grow beyond single digit numbers in account creations. Gummy has a good reputation for his magnificent work in the TBC private server community. I am not writing these lines (and have not been writing the deleted lines) because I was against a servers growth. Personally, I can live your ruleset and the mechanics, understanding the thought behind it, but as stated above, I doubt it will attract a lot of new players.
Kind Regards,
a TBC enthusiast